روح هندل و دور
0x1771
بدلها كلها
0x1771
بدلها كلها
كود:
case 0x1771: if (CanUseSpell(spell, this.attacker.Owner)) { PrepareSpell(spell, this.attacker.Owner); use = new SpellUse(true) { Attacker = this.attacker.UID, SpellID = spell.ID, SpellLevel = spell.Level, X = x, Y = y }; if (Kernel.GetDistance(this.attacker.X, this.attacker.Y, x, y) > spell.Distance) { this.attacker.AttackPacket = null; } else { foreach (IMapObject obj3 in this.attacker.Owner.Screen.Objects) { if (obj3.MapObjType == MapObjectType.Player) { attacker = obj3 as Entity; if ((Kernel.GetDistance(x, y, attacker.X, attacker.Y) <= spell.Range) && CanAttack(this.attacker, attacker, spell, this.attack.AttackType == 2)) { num27 = this.attacker.BattlePower - attacker.BattlePower; num28 = (spell.Percent + num27) - 20; if (Kernel.Rate(num28)) { attacker.ToxicFogStamp = Time32.Now; attacker.ToxicFogLeft = 20; attacker.ToxicFogPercent = spell.PowerPercent; use.Targets.Add(attacker.UID, 1); } if ((this.attacker.BattlePower - attacker.BattlePower) > 0) { attacker.ToxicFogStamp = Time32.Now; attacker.ToxicFogLeft = 20; attacker.ToxicFogPercent = spell.PowerPercent; use.Targets.Add(attacker.UID, 1); } else { use.Targets.Add(attacker.UID, 0); use.Targets[attacker.UID].Hit = false; } } } else if (obj3.MapObjType == MapObjectType.Monster) { attacker = obj3 as Entity; if ((Kernel.GetDistance(x, y, attacker.X, attacker.Y) <= spell.Range) && CanAttack(this.attacker, attacker, spell, this.attack.AttackType == 2)) { attacker.ToxicFogStamp = Time32.Now; attacker.ToxicFogLeft = 20; attacker.ToxicFogPercent = spell.PowerPercent; use.Targets.Add(attacker.UID, 1); } } } } this.attacker.Owner.SendScreen(use, true); } goto Label_C19A;
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